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 Striking Fire's NEW GM app

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striking fire





PostSubject: Striking Fire's NEW GM app   Mon Oct 11, 2010 5:02 pm

Well, just to start things off, I'm doing this because I was going to remake mine anyways, but was going to wait until after Isaac remade the GM app section. At the rate it's going, no offense, it'll take until christmas(There's probably a legitimate reason for it, I'm just not sure of it). Anyways, lets get started. A lot has happened since May 12th.

In Game Name
Nick

Name in Real Life
Nick (If you really want to, you can call me by my middle name, Orlando).

How long have you played the server?
Well, as I said before, I've played for a couple months now. And I'll tell you, it's been one heck of a ride, but I'll get to that in a bit

How often are you online?
I think we've all noticed: My activity has gone down quite drastically since I first joined. I probably spend about 3 hours on the server on weekends. On weekdays, I'm not on a lot. With school, I obviously have homework, and after school I go straight to a friends house to hang out. I still try to get on. I have a lot of friends on here, and I'd hate to leave without saying good bye like I did back in June-July(Sorry!).

How can you benefit our server?
For this section, not much has really changed. I'm still told I'm great for giving advice. I'm still very happy to provide help to anyone. However, the following HAS changed. First off, I've helped the server a great deal already. I've helped co-write the story, and I'm learning how to import weapons so I'm ready to do so when the Zephnir items are ready. Mind you, that still comes with a flaw.
I can't sprite, and as much as I want to, I don't think I'll be that willing to try it. Well, I shouldn't say that. I can do VERY basic stuff, but when it comes to maple-eske spriting, I'm an idiot. I'm just not that good at the whole self-gradient thing. I might have a way to work around that, but I'm not sure if I really do want to try. Oh, I forgot this one thing, which has almost become a requirement in every GM app. I'll help catch hackers =3.

What I can do already
This spot is probably what has changed the most in my previous app. The friend who was teaching me coding is no longer doing so, and now I must wait for my computer tech class to cover it. However, when this happens, my teacher says we'll start off with web development(HTML), as well as design(javascript). Since the website is the first thing a new member sees when joining a server, I want the site to leave a huge first impression to get possible members attention. Now don't get me wrong, the site is already a great one. It has everything that is needed. I just feel like it could be better in certain ways.
Now I won't guarantee I'll be able to do this by the time we are done covering it. My teacher didn't say a lot about it, so I don't know how far in depth we will get into this area.

Now, as you know from reading above, I can now do wz. edits. Mind you, the only real thing I've done besides re-colours is import the Zephnir sword, which I found out later was already imported. I also know the basics of custom map design, even though I don't want to do any of it yet, as I've heard it is bannable(I learned that after I added an extra platform into henesys: I was floating to everyone else)

Well, now that that's out of the way, time for the extra stuff that is just there.

Future plans
Well, let's just start off with this: Donating
I've already tried to do this with a prepaid card, but paypal was being retarded. However, that is irrelevant to the app over all. If you guys really want to hear the story, let me know, and I'll write it as a reply.

Next: Full Story Development
One of the first things I would really want to do is to finish the story. The 3rd job advancement gets you all hyped up in a way: most reactions I read about it were really good. I think it's kind of a let down that the story doesn't finish at the 4th job. Now, I think I know the reason why: Cygnus. That's the real problem in my eyes. How do we make the story continue with the adventurers at the job advancement but end at the same time for Cygnus? Well, that's gonna take some thought. The 3rd job advancement is very "blurred" in my mind, as I haven't done it in quite some time. I'll think of some ways to complete it, as it's something I feel that needs to be done.

Next: Help fix some of the current bugs.
I know I've already helped Isaac out by finding some bugs with the 2nd and 3rd job stories, but what about fixing those ones that have been around for god knows how long and haven't been really fixed? In my eyes, that "achievement mob in a party" bug needs to be fixed. I know, it's not a huge one, but its there. The server will never be perfect, nothing ever is, but we might as well make it as best we can, and that means as few bugs as possible(my apologies if it has already been attempted to be fixed. I had no clue). Another one is that HT multispawn bug. It's not a huge one, in fact, most people who do go on HT runs know about it and how to go around it, but it's still there, and as I said before, fixing it only makes the server better. The last bug I can think of right at the top of my head is that HT "end of file" glitch. I'm not sure if anyone knows why this bug really happens, but it is probably the worst one there is. It is VERY frustrating when you're trying to level, and you d/c just as a high-exp part dies. Finding it and fixing it is only in my job description

[b]Finally: Adding new content and ideas.

The yellow balloon could still use a bit more skills in its arsenal. After all, the only real "useful" one is flash jump (I say useful because Hyper Body loses its touch after 2 rebirths, and heal is only really ever needed when you're at low rebirths, or when you are GML farming at slimeys). Now, I know we shouldn't have skills like Combo attack in there because of they increase your attack immensely, but what about other skills such as Haste? Maybe Pick pocket? Some of those things. I also think some more user-ideas should be in the game. After all, the members are the server. This is something that is really already covered though, in the thread "What would you like to see in v16?"

And for the end of this app, the Cons of adding me as a GM, and some things that don't fit anywhere else.

Quite frankely, everything up above is me gloating about what I can do to make the server better. That's what everyone writing the app wants to do, really. Make everyone else feel inferior Razz. However, like everyone knows, nobody is perfect, and I would hate to come across as perfect. I'm far from. So lets get this list done.

1. Hot headed:
Probably my biggest flaw, I tend to lose my temper easily. Just ask Flare when he asked if I smoked weed. I lost it, and went
Ape Shit on him. I'm trying to get better at it, but to be honest, it's in my blood. And, sadly, it comes around into every single flaw that I will write below

2. An extreme hate for beggars
I have no problem with helping people when they ask for it, but when it becomes constant, I kinda get a little mad sooner than other people. In other words, my definition of "begging" is more extreme than others.

3. I must be right
Well, this one is probably the one that shows the least around this game. I can't deny that it's still there. When someone else and I get into an argument, sometimes I don't know when to stop fighting and accept that he or she is right. I just keep on fighting, and try to make their opinion the exact same as mine. Now, I'm friends with everyone on the server, so it really shouldn't show, but like I said before, it's in me, and it needs to be known.

4. Grudges
This one has never shown in my time playing. When I do something wrong, I feel the guilt right away, and it stays with me forever, no matter how little it is. I have a grudge of losing a book in the 3rd grade. That's how bad it is.

Now, obviously there is more negative qualities about me: I'm most likely the kid furthest from perfect.

Now for some qualities about me that wouldn't fit anywhere in the above.

1. Honesty: I NEVER go against my word. When I say I'm going to do something, I do it. In fact, I've gotten into arguments before where I'm going against what other people want me to do because it conflicts with what I've said to other people(I hope that makes sense). Now, you might be wondering, what if you don't have the time? Well, in that case, I tell them I'll do it as soon as I have the time.
2. Loyalty(server-based): I'm loyal to this server, and only to this server. I don't play any other servers, and I try to stop other people from doing things that might get Nexon's attention. Notice how I said server-based. In the real world, I've never really been in a situation where I had to be loyal to someone. Well, except for friends and family, but quite frankly, thats quite obvious. Also, I'm not a push-over. Just because I'm loyal to someone or something doesn't mean I'll do absolutely everything that it wants me to do.

And on that note, I guess I'm done writing this update. Hopefully this update isn't like the facebook update: Large and made everything else worse.
Good luck to everyone else competing for the spots, may the best man win.







Last edited by striking fire on Mon Oct 11, 2010 5:44 pm; edited 2 times in total
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Flare





PostSubject: Re: Striking Fire's NEW GM app   Mon Oct 11, 2010 5:16 pm

Great App... (I haven't read it yet. but just by skimming i can tell)
Maybe you can BOLD the MAIN points. making it easier for people to skim.
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darwiggly





PostSubject: Re: Striking Fire's NEW GM app   Mon Oct 11, 2010 5:35 pm

Wow........

This App is awesome and big like Kassems......

Well Good job on the re-write
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striking fire





PostSubject: Re: Striking Fire's NEW GM app   Mon Oct 11, 2010 5:40 pm

I feel special.
Skimming is good, so I'll bold the better spots.
On a random note, SKIM MILK FTW
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Flare





PostSubject: Re: Striking Fire's NEW GM app   Mon Oct 11, 2010 5:41 pm

thats what i thought when it corrected scim into skim.
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striking fire





PostSubject: Re: Striking Fire's NEW GM app   Tue Oct 12, 2010 12:25 pm

well skim milk is great. I drink 2% skim milk. It must be known.
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RPG





PostSubject: Re: Striking Fire's NEW GM app   Tue Oct 12, 2010 4:25 pm

A-ha-ha! You are as PRESUMPTUOUS as you are POOR and IRISH. Tarnish notte the majesty of my TOWER of HATS.
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lilaznpnk





PostSubject: Re: Striking Fire's NEW GM app   Tue Oct 12, 2010 7:09 pm

Just want to note that the extent of what you will learn about java in that class is probably very limited. Since you're incorporating it into websites, you'll most likely learn from a template which you will simply edit ever so slightly. I haven't been in your class and I'm not trying to offend you or anything, but yea....
Otherwise, good application.

_________________
v0.12/v55 - KnuckledDown ~ 16x Buccaneer
v0.13/v62 - ButtSlappa ~ 12x Shadower
v0.14/v75 - BowDownToMe ~ Too epic to keep track of Very Happy..... 1 RB\ 13x Bucc.
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striking fire





PostSubject: Re: Striking Fire's NEW GM app   Wed Oct 13, 2010 4:25 am

Thanks xD.
I really don't know what's going to happen. He just asked us as a class if we wanted to do something like that.
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Fokea





PostSubject: Re: Striking Fire's NEW GM app   Sat Oct 16, 2010 10:11 am

Alright, well. I have a few things to say. I'll start off with the only piece of criticism I have right now. The white text in contrast to the dark background causes my pupils to constantly dilate, thus hurting my eyes. I'm not one to talk though, since my own application does the same thing.

For me, when I see a long application, I'm more intrigued to read it than others. It's like a COOKIE (Now that's out of the way Razz). The more chocolate chips, the more I like it. Anyways, in my opinion, this application meets all the requirements and THEN some. It shows what you have done for the server, so people know you're not just saying things to get the position. It shows future plans for the server as well, to show devotion and loyalty to the server. On top of all this, you show your other half; the side of you that no one really sees, but should be made aware of.

I've been reading around, and multiple times I have seen that the GM Application is a small portion of what will get you elected as a GM. It's all based on yourself as a character, and how you come off to a certain server Admin/GM team. If this application were a book, it would be titled Nick, the Whole Story. There's not a whole you left out about yourself for the server NOT to see. This application has pretty much anything you need to know about yourself as a person and a player in Eternal Wings. I'll restate once again that it shows devotion, loyalty, trust, and most of all, your enthusiasm to help the server. You've played this server for over half a year now, and if that doesn't stand for something, I don't know.

I also like the fact that my reply isn't longer than the application itself. This alone is enough for me to gives you this: (Y)

Good luck,
Chris

_________________
Think you're cool? No? Nevermind, then.
If you answered yes, PM RPG to join the coolest group ever!

This is where a signature goes. Nuff said.

Spoiler:
 


CLICK THE SCROLLING SPOILER. YAY. Credits to Soul on the art. Thanks! ^-^
WARNING: Picture may be large... or small... or medium.
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striking fire





PostSubject: Re: Striking Fire's NEW GM app   Sat Oct 16, 2010 1:09 pm

Thanks Chris.
And I'm glad you told me what (Y) means. its almost something every dirty.
Vigin eyes, dont click this spoiler!
Spoiler:
 
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RPG





PostSubject: Re: Striking Fire's NEW GM app   Sat Oct 16, 2010 1:55 pm

SCREAM'N EAGLES!!!!

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Fokea





PostSubject: Re: Striking Fire's NEW GM app   Sat Oct 16, 2010 6:57 pm

Guess what. I just figured out how to do this... ALL BY MYSELF. I feel so proud. NOTHING CAN BRING ME DOWN.

"^ you're stupid"


I feel so down Sad

_________________
Think you're cool? No? Nevermind, then.
If you answered yes, PM RPG to join the coolest group ever!

This is where a signature goes. Nuff said.

Spoiler:
 


CLICK THE SCROLLING SPOILER. YAY. Credits to Soul on the art. Thanks! ^-^
WARNING: Picture may be large... or small... or medium.
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striking fire





PostSubject: Re: Striking Fire's NEW GM app   Sat Oct 16, 2010 7:07 pm

lol
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Fokea





PostSubject: Re: Striking Fire's NEW GM app   Sun Oct 17, 2010 7:52 pm

Honestly, though. I've said it multiple times before, and I'll say it again. I think you're a shoe-in to winning GMship. You may still think I'm just saying this, but ever since I had the pleasure of meeting you and reading your first application, I thought "this guy should be a GM." If you still don't feel confident on becoming a GM, I think you need to reread your application.

Seriously, besides
Nick wrote:
I can now do wz. edits.


I see no flaws in the application. It covers the basics, and even the things that aren't required, but are still handy to know about yourself.

_________________
Think you're cool? No? Nevermind, then.
If you answered yes, PM RPG to join the coolest group ever!

This is where a signature goes. Nuff said.

Spoiler:
 


CLICK THE SCROLLING SPOILER. YAY. Credits to Soul on the art. Thanks! ^-^
WARNING: Picture may be large... or small... or medium.
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Sevy





PostSubject: Re: Striking Fire's NEW GM app   Sun Oct 17, 2010 9:05 pm

Isn't it .wz?.....
Holy crap, he's multitasking!
[/beinganass]

But srsly, if you don't get a GM spot, someone deserves to be hit.
(Hopefully not me)
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Fokea





PostSubject: Re: Striking Fire's NEW GM app   Sun Oct 17, 2010 10:19 pm

Sevy wrote:
Isn't it .wz?
Uh, that's why I wrote it in red? To show the error?

_________________
Think you're cool? No? Nevermind, then.
If you answered yes, PM RPG to join the coolest group ever!

This is where a signature goes. Nuff said.

Spoiler:
 


CLICK THE SCROLLING SPOILER. YAY. Credits to Soul on the art. Thanks! ^-^
WARNING: Picture may be large... or small... or medium.
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darwiggly





PostSubject: Re: Striking Fire's NEW GM app   Mon Oct 18, 2010 12:51 am

im smart enough to know RED either means an ERROR or RED as in the RED Team (AKA RPGs group which you should join if your cool.......)
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striking fire





PostSubject: Re: Striking Fire's NEW GM app   Mon Oct 18, 2010 5:42 am

stop advertising it!

It's just a group with an orange name...nothing really special...

@Chris I do feel confident in winning a spot, but that doesn't mean really anything. The GMs might think I'm not ready for it. They might have their other reasons. It's not really out decision. It's like you said in your app. You don't buy a lottery ticket thinking you'll win.

@Chris & Sevy
Thank guyz. I just had an idea. Isaac, make someone else be a GM. I wanna see Sevy hit someone. Razz
jk
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deerey





PostSubject: Re: Striking Fire's NEW GM app   Mon Oct 18, 2010 5:59 am

Sevy wrote:
But srsly, if you don't get a GM spot, someone deserves to be hit.

I totally misunderstood that XD

I thought you meant like if he doesn't get it someone deserves to be hit (as in Punched) xD

That's why it sounded weird for me when you also wrote '(Hopefully not me)' xd
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striking fire





PostSubject: Re: Striking Fire's NEW GM app   Mon Oct 18, 2010 8:20 am

wait...he didn't mean hit as in punched?
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Zairuen





PostSubject: Re: Striking Fire's NEW GM app   Mon Oct 18, 2010 9:18 am

Yeah, I understand that too... It's odd that he would hit himself, but yeah.

_________________
Steam (and Skype): Zairuen
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darwiggly





PostSubject: Re: Striking Fire's NEW GM app   Mon Oct 18, 2010 9:53 am

Hmm i think he would mean a slap not a punch (just cause i know my brother......)
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striking fire





PostSubject: Re: Striking Fire's NEW GM app   Tue Oct 19, 2010 12:58 pm

Same difference tho...
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